Description structure changed from library to library. While all Collected Transients libraries had metadata, things weren’t always consistent. My mantra for the descriptions was “Everything you need… Nothing you don’t”. I also took a second pass on each description, seeing if any truly useful keywords could be added. Removing any fluff words and phrases that didn’t contribute to making the metadata useful. With that in mind, I set out to “trim the fat”, so to speak. While it’s great to have your library popping up in searches, it’s best to have them show up when they’re relevant and useful. Worse yet, they might contain terms that would cause them to erroneously pop up in unrelated searches. Sometimes a description might get a bit too long… more than anyone would read, including words that designers would rarely if ever type for a sound effects search. This is of course very useful, but is also easy to overdo. Focusing on the description field, I made sure to include everything someone might search for to find each sound. Collected Transients libraries have had it from the beginning. I’ve always been a big proponent of thorough metadata in libraries. There are multiple reasons for doing this… but here are the three main points: Hello, transient collectors! □ For the past couple months, I’ve been working on completely revamping all of the file names and metadata for Collected Transients Sound Effects Libraries.
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